About Me
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I'm a passionate Roblox developer who is 19 years old with over ~5 years of experience creating games and systems. I started taking developing more seriously in the recent years and I specialize in a lot of different areas, so you can contact me to ask me to do whatever you'd like. I have a flexible schedule (my timezone is EST) and I respond to everyone as soon as possible.
I am very capable of easily understanding already created games and understanding their code & structure very quickly, and would provide useful work even in complete games, so do not hesitate to contact me in that regard.
Generally, even if my portfolio doesn't include your needs, I am confident I can work around them as I am a quick learner, so just contact me regardless.
Skills & Expertise
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Lua Scripting
Advanced Lua programming, LocalScripts, ServerScripts, ModuleScripts, OOP principles, performance optimization
Roblox Services
DataStoreService, TeleportService, HttpService, TweenService, ReplicatedStorage, MarketplaceService, & a lot more
Game Systems
Combat mechanics, Currency systems, Inventory systems, Leaderboards, Quest systems, Datastores, & a lot more
UI Scripting
TweenService animations, responsive layouts, mobile and console support, accessibility.
Security & Performance
RemoteEvent validation, sanity checks, memory optimization, server performance monitoring
Advanced Features
Procedural generation, AI pathfinding, Party systems, Webhook Integration, HttpService, & a lot more
Roblox Games I've Worked On
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Featured Projects
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BANANA STUDIOS
Past commission - Worked on a commission that I can't disclose ATM. Their studio is pretty well established at an average of 10-20k CCU across all their games and 1B collective visits.
CLOVER STUDIOS
Past developer - Lead scripter, game averages 2k CCU at the time of writing this. Update: Game has been taken down, can provide details about it and proof of CCU and I'm no longer with them. (False DMCA)
MIMIC NPC
Past commission - This is a demonstration of a pathfinding NPC, but within the video you can find more details like the flashlight, a ragdoll system and a stamina system. The NPC can navigate around obstacles pretty well all while avoiding loops pretty well, furthermore it can also lose interest but that isn't shown in the video.
WORLD GENERATION
Personal work - Advanced procedural world generation using Roblox's terrain system. Features Perlin noise algorithms for natural-looking landscapes, a worm algorithim forriver generation, and terrain variation with different amplitude. Demonstrates expertise in procedural generation, algorithms, and Roblox's terrain.
Full JJK Episode
This project demonstrates my understanding of external tool outside of roblox and httpsservice, where I was able to display a full jjk episode (24 minutes) into roblox at relatively high quality